2016: The Year of the Heroine

A recent study conducted by the Pew Research Center found that men and women are equally likely to report playing video games. With just as many women playing games as men there should be just as many male leads as women in our games. So I went to my local EBGames and scoured the shelves, finding that there are barely any games with female leads. Of those that are available there are even fewer where the character in question is a developed, meaningful representation of women. Thankfully in the past couple years women are starting to be used in games as the compelling and relatable characters they need to be. 2015 games like Rise of the Tomb Raider, Cibele, Life Is Strange and Undertale all promoted substantial, realistic women. Continue reading →