On the last day of PAX West 2016, I had some time before the day started. I was walking past the booth for a company I’d never heard of called Gambitious and I saw it, on the biggest, loudest TV screen possible. It was a flash of colour and thumping rhythms- I was immediately sucked in, transfixed. As I sat down and handed the controller, I was told “left trigger shoots down, right trigger shoots forward” and that was all I needed to hear. I immediately fell into the flow of shoot down, shoot forward, die and repeat. I played for only a couple minutes but it was easily the most memorable game from the show. Before I had to leave I quickly asked “What is this?!” and the woman giving me the demo smiled and said “RunGunJumpGun.” Continue reading →
