Interview with GoNNER’s Designer Mattias “D!TTØ” Dittrich

The first time I heard about GoNNER was when indie developer Rami Ismail tweeted out a picture with a shirt he was wearing that had the game’s logo on it. I was immediately intrigued. I wanted to learn more about this mysterious title and the designer behind it. I had been following the developer simply known as “D!TTØ” on Twitter since I saw Rami’s shirt. From his Twitter, I discovered a treasure trove of lovely prototypes on itch.io that sold me. After a quick search I learned that GoNNER was a gorgeous roguelike platformer coming out soon- so of course, I pre-ordered it immediately. I was not disappointed. Continue reading →